![]() ![]() ![]() ![]() Most of the significantly more powerful weapons are much easier to use than these two, but the flip side is that they're generally available only in very limited numbers and, in most gameplay modes, must be collected from crates that are airdropped onto the battlefield.įires are now persistent for a time, and affected by the wind. Bazookas, on the other hand, are challenging because their trajectories are affected by the wind, which changes direction and/or speed every turn. Grenades can be tricky because not only do you have to get the strength and trajectory of your throw right, but you also need to set the fuses on them for one to five seconds. The only weapons that you have an infinite supply of are grenades and bazookas, which aren't particularly powerful and require some skill to use effectively. Despite some notable omissions, though, Worms Reloaded features one of the best and most well-rounded arsenals to appear in the series to date. If you're a Worms veteran, you'll likely find that much of the Reloaded arsenal is familiar, and you might lament the lack of favorite weapons from previous games, such as the old woman, the mad cow, the skunk, and the mole squadron. The controls for both movement and weapon use could hardly be simpler, and a thorough "How to Play" option offers text descriptions of practically every aspect of the game, including the uses of individual weapons and gadgets. There are almost 50 weapons and gadgets in the Worms Reloaded arsenal, and while that number might seem daunting if you're a newcomer to the series, there's really nothing complicated at all about their use. You control only one worm at a time, and typically each timed turn involves moving said combatant into a good position from which to launch an attack and then retreating to a position of relative safety to make the enemy's inevitable retaliation difficult. Teams of up to four worms are still dropped into randomly generated, completely destructible 2D environments battles are still turn-based and the victor is still whichever team has the last worm standing. Outside of some huge and occasionally humorous developments in weapon technology, worm warfare hasn't changed a whole lot over the years. ![]()
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